The general 'Grannies House' design was inspired from
a combination of medieval French cottages and cottages designed by Disney.
Understandably, it went through a few different concepts before the idea was
finalized and even different 3D models were made just to see if it would fit in
with the visual style of the game.
The initial idea for this concept was that it was a design of a standard medieval cottage, although it fit in with the visual style of the game it seemed too real and the design we were going for needed that 'cartoon-y' Disney element to fit in nicely.
*First Render of 'Grannies House'

For this idea I had designed it by taking inspiration from Red Riding Hood from 2011 (as can be seen above). The idea was that it looks creepy yet unrealistic which made it a great candidate for the role, however when it was created in 3D it didn't seem to be up to par with the style of the game and had also created many problems with the model itself and so it was dropped.
This idea was just to see how simple the cottage could have been and how realistic it could have been as well, seeing as this design is from a direct inspiration of real medieval cottages styled in the same way. Needless to say it was dropped pretty quickly, but as an idea I think it served it's purpose.
This is the idea that I finally settled upon. it was designed with a realistic mind set but also with the Disney style to it. It was also designed to give an innocent look from the outside whilst seeming creepy from the inside.
JT (27th March)







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