The broom was stylized mainly from actual brooms that existed in medieval times and was also designed in the same way that Disney would have made it.
The mop was designed in the same way as the broom, in fact the mop and broom are pretty much the same model as all that was changed was the texture and some slight adjustments to the model itself. The style of the mop was made in the same way as the broom also.
The stool was designed as a generic medieval stool.
The arm chair was designed from a standard medieval chair but with hat Disney element again, to make it look stylish but simple.
The bookcase was styled as a generic medieval bookcase, the corners were rounded on the top to make it look less 'new'.
The bucket was styled from a standard medieval bucket.
The tree stump was styled from a Scottish pine tree to make it fit in with the rest of the game as it is surrounded by Scottish pine trees. The axe that is in the tree stump was modeled directly onto the tree stump and also designed as a standard medieval wood cutting axe.
The shack, modeled by Will Pritchard, was designed to look as though it was made to look like the Grannies House model and was textured to look somewhat new.
The chicken coop, originally modeled by Will Pritchard, went through some slight alterations to the model so that the player could see the inside from the outside, the texture was designed so that the player had the ability to see through the chicken wire fence that surrounded the coop and that was made possible by applying two different textures for the model, one being a standard .JPG for the wooden sections and a second texture being a .TGA or 'Targa' file using to full advantage the alpha channels that the file contains so that it is possible to see straight through the texture.
JT (28th March)









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