The player consists
of running, walking, and sneaking around the map, using the mechanics of hiding
in certain areas, and a mechanic allows the usage of food being thrown to
distract many things. The player must survive the journey to safety from the
Grandma’s House evading Traps, puzzles and the enemy, using stealth and
intelligence, whilst also trying to remain unnerved from the horror in the
surrounding landscape.
The ability to hide
makes being detected by enemies a lot more harder, and makes your character and
yourself feel safe, use this to your advantage by jumping spot to spot to
remain unseen for longer periods of time and make it onto the next area.
Using third person you can jump run, and walk to keep on going on your journey,
and see what is around you, this will keep you aware to an extent, but also
increase the fear from atmosphere.
We are also going to attempt to implement the usage of a Wired Xbox controller for our game.
We are also going to attempt to implement the usage of a Wired Xbox controller for our game.
(MM, 15/01/2012)
(Updated! MM, 12/03/2013)
Controls For Game:
We are going to stick with the standard controls for movement in our game.
W = Forward
S = Backwards
A = Left
D = Right
We also had to add a crouch control into our game to help Ruby hide from the enemies. This was obiously set to
C = crouch
The next stage was to throw the fruit for distraction. We decided that the best controls for these would be
1 = select apples
2 = select berries
G = Throw
The Final decision was to add a sprint into the game as this would be needed for the final scene in which the chase is situated.
SHIFT = Sprint
WP (26th March)
(Updated! MM, 12/03/2013)
The player consists of running, walking, and sneaking around the map, using the mechanics of hiding in certain areas, and a mechanic allows the usage of food being thrown to distract many things. The player must survive the journey to safety from the Grandma’s House evading the enemy, using stealth and intelligence, whilst also trying to remain unnerved from the horror in the surrounding landscape.
The ability to hide makes being detected by enemies a lot harder, and makes your character and yourself feel safe, use this to your advantage by moving from point to point to remain undetected throughout the game.
Using third person you can run, and walk to keep on going on your journey, and see what is around you, this will keep you aware to an extent, but also increase the fear from atmosphere.
Controls For Game:
We are going to stick with the standard controls for movement in our game.
W = Forward
S = Backwards
A = Left
D = Right
We also had to add a crouch control into our game to help Ruby hide from the enemies. This was obiously set to
C = crouch
The next stage was to throw the fruit for distraction. We decided that the best controls for these would be
1 = select apples
2 = select berries
G = Throw
The Final decision was to add a sprint into the game as this would be needed for the final scene in which the chase is situated.
SHIFT = Sprint
WP (26th March)
No comments:
Post a Comment