Firstly we could use Ncloth which is Maya's cloth animator, This is really good but we have massively struggled to get it imported into unity. However we found it easy to use in maya
A video example is
Then I went to research the cloth that 3Ds Max uses, This works perfectly however it would possibly mean modelling in 3Ds which is something i have not learnt in huge detail. and I would have to create idle animations and Walking animations and jumping animations for it in 3Ds.
The 3rd Choice is to use the Shroud Studio Package to help make our game as it is unbelievably realistic and looks very nice. I have tried installing it but so far it is not working. I have contacted the admin of shroud to find help with my issue of crashing.
Here is an example of the cloth in it.
(WP) (16/01/2013)
After trying for a while to get the cloth to work without any glitches, we have decided that it is not worth the hastle that it was causing and concentration could be used elsewhere on the game.
We have changed the aesthetics of Ruby to reduce technical issues and move forward with other work.
WP (26th March)
No comments:
Post a Comment